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  1. #61
    Admiral goesto11's Avatar
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    @Danielosama: Just learned on discord that apparently a fairly recent change made is that the only way to get 100% FF is to not block any of them. So it is possible not to get a FF. I think you can block a few and the % chance of getting some sort of FF is still pretty high, but that does explain why you didn't get any FF for some sorties. As I noted there's the "clear E-6H by Brit FF strat" which is popular among some recommendations, and I do wonder more now how good of an idea that is.

    As for the delays, I don't know the exact reason(s). I think those on the JPN side of things may have a better idea since devs probably focusing more on core player base. Maybe if they don't stagger, then RTA/speed run players go "Event too easy, too short". It won't change the difficulty, but well, it does make events last longer if you don't release all maps at once.

    As for FF, there are few comments seen on discord about "players now being too dependent upon upon FF before starting". Not that many, but enough to where I took notice. Personally, I don't care. I'd just release all maps at once, and maybe FF 2 weeks into the event. I get the impression (and it's just that), that FF are tailored by devs as event result data is collected. Players getting stuck at some point may = stronger/more FF than originally planned. Maybe devs had a FF planned for another map, but then players clear readily enough = don't introduce FF for that map. It's all speculation. In the end, up to players whether to use FF or not - love the option for that, and you can choose strong or regular for even greater tuning of difficulty.

    Unfortunately, it is what it is, but I REALLY would like ENTIRE EO to be introduced no later than say 7-10 (max) days after ENTIRE MO is released upon event start. FF maybe 7-10 days after that. It's a compromise (again, players have option not to use FF if they don't want that). Having entire event released at once (especially with FF) are days long gone, but the delays could definitely be improved (i.e. shortened).

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    @Ink20: Personally I wouldn't mind updates of 2013-2014 events. Probably can't do Arpeggio event (though I would like that), but AL/MI, Iron Bottom Sound, etc. revamped would be good IMO. I'm fine with some "what if", but IDK if I want IJN at the Battle of North Cape (though well, we kind of get that anyway with IJN ships at Operation Overlord). Frankly, for a "D-Day" event, this was pretty trash for the US side of things,and a missed opportunity to have a couple maps all USN/Euro ship focused - at least to a greater degree. IDK if enough non IJN ships for 2 maps or not. As for the KM, I don't think Battle of North Cape has been done or Operation Cerberus for that matter. So there's stuff do to for KM and probably ITA as well. Still, sure, can have some "what if" assuming done right. At some point will need to do so. Just keep the WWII theme at least, please. (I'd rather go back to WWI then forward in time).

    As for Graf, that's a pretty big "what if" Not sure I want events centered on 1-2 ships anyway even if not IJN (and you know we'd get plenty of IJN stuff). I'd rather see a more of a macro spotlight on less uses ships.


    1 out of 0 members found this post helpful.
    Thanks to Arkayda for the signature.


  2. #62
    Vice-Admiral Etrigan's Avatar
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    @goesto11 So, they've (maybe) gone from if you roll a FF and it's blocked by your fleet comp, you get the default / unblockable FF to if you roll a FF and it's blocked you just get nothing?

    The default FF was always pretty bad, but it could at least do something. F comes out late in the event. I'd guess most players have their fleet comps planned out by that time. Now suddenly late in the event you get a whole new set of restrictions on which ships you can use on which maps if you want FF support....

    Seems like more often than not whenever the devs make changes they punish players.


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  3. #63
    Captain Ink20's Avatar
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    @goesto11
    Yeah, I also think it's better to go back in time (Tsushima, Jutland, Dardanelli, etc.) than forward.
    That Graf Spee event wouldn't be that much different from those Euro events where we crossed the Indian ocean to get there (also, it can be a good occasion to give Souya and Artic gears a use especially if adding Highjump). As for ships, it's also a good occasion to add Argentinian/US ships and we can get new Japanese ones in the first half.
    As for ITA, there isn't much other than convoy escort/interception, non-conventional attacks at Malta, Alexandria, Gibilterra and Suda and Operation Gaudo.

    - - - Updated - - -
    @Etrigan
    I don't think it's exactly like that since I blocked half of them for LD but FF failed to show up only 1 or 2 times (always got the French until I blocked them).
    Lately FF aren't that strong (I never liked that mechanic, so it's ok for me) but they are coming out too late (so I didn't know Fletcher blocked the strong ones). However, this event didn't really need FF so they added them at the end just to give some players a help.


    Last edited by Ink20; 10-10-2023 at 07:57 AM.

  4. #64
    Admiral goesto11's Avatar
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    Quote Originally Posted by Etrigan View Post
    Seems like more often than not whenever the devs make changes they punish players.
    Yeah, I really DO wonder about some things lately. OK everyone here knows I hated last event E-2H - Medium was fine (fairly easy for me really), BUT for new/more casual players, the LBAS requirement for debuffing was ridiculous. And of course the Hayabusa 20th skilled which helped on this events E-1H which also had the Hayabusa 20th skilled locked behind Hard clear. It's helpful,but is the plane THAT good to not have a basic (no improvement) version for E-1 Medium? Then there's E-4 debuffing which required reaching M3. That required FAST+ CF, so better have 11 turbines & boilers - maybe less, but you DO need quite a few. Pretty sure you needed to reach M3 for debuff even on Easy and maybe Casual as well. If so WHY have M3 as a debuffing requirement for Easy/Casual? IMO, that much speed hack equip shouldn't be expected of Easy/Casual. Then there's E-6 P3 & Node X. Need 4x LHA/AV/AO. Again, what is, and what should be, expectation for Easy & Casual? Don't really care if EO ,because well best event new ships were in the EO for one thing.

    Maybe I'm making too much of the above, but it sure does not seem very player friendly for newer, more casual & returning players.


    Thanks to Arkayda for the signature.


  5. #65
    Captain Ink20's Avatar
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    @goesto11
    Maybe E4 Easy/Casual didn't need debuff but that requirement was so shitty that I skipped it even on Hard (I used Colorado touch to compensate that).
    As for E6, there were other fleets that could reach the boss and node X looks bad only on Hard.
    The real problem for newer players was probably the installations (I'm not sure someone with only base daihatsu as anti-installation equipment could kill them).


    Last edited by Ink20; 10-11-2023 at 12:18 PM.

 

 

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